I've been remiss in not touting a little project I've been working on for a while. Just over two years ago, my Chicago area gaming friends convinced me to use Kickstarter's Zine Quest to make it a reality.
So, with their help, the help of 125 backers, and the support of friends and family, In Thoth's Wake! Zine QuestEdition! was brought from old Spirit of the Century campaign notes to a fully realized pulp adventure for Fate Core!
The Final Zine Quest Cover! |
The Pitch
A mysterious woman’s dying words send your intrepid adventurers on the path to find the temple of the Egyptian God Thoth. Secrets to Thoth's genesis are hidden within. Could they lead the adventurers to an ancient lost Greek civilization?
In Thoth's Wake! is a scene-based pulp adventure written for use with the Fate Core roleplaying game system, but can be repurposed for the system of your choice. It's loosely set in the 1930s and assumes the players will be taking on the roles of a united group of adventurers. Playing through this adventure will take between two and four standard-length roleplaying sessions. It contains six possible major scenes and includes five different maps of exciting locations.
Fate Core was designed to be open world and non-linear, which seems counter to designing an “adventure module” such as this. However, I've noticed several Fate-specific discussion threads with players and game masters lamenting the lack of pre-generated adventures. Likewise, game masters new to the Fate Core system may be more comfortable with the familiar adventure module format.
As a Fate game master, you can use this adventure in whole or in part. If you like the story but Fate isn’t your cup of tea, it should be fairly trivial to strip out those bits and drop in your preferred system-specific mechanics and characters. Perhaps you just like some of the scenes and would like to reskin them for your campaign. Or maybe you'll just enjoy the maps or Non-Player Characters.
It is currently available on DriveThruRPG.
Initially, it was going to be a one-and-done thing. However, with the COVID-19 pandemic, I made it available for pay-what-you-want for the first year of the pandemic and donated the proceeds to artists who lost income due to gaming conventions going virtual-only.
I hope to do the full color version some day...
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